Sound Engineering
Lecture

Introduction
- sensory perception
- Historical development of psychoacoustics
The human ear:
- structure and mode of operation
- Outer ear, middle ear, inner ear
- Special aspects: bone conduction, tinnitus, stapedius reflex, otoacoustic emissions
- The auditory surface and isophones
- On the history of hearing aids
Hearing damage
- Development/prevention of hearing damage
- Age-related hearing loss
- sound conduction damage
- Noise-related sensorineural damage at short-term high levels
- Noise-related sensorineural damage from long-term exposure
- Features (c5 sink, recruitment, other possible effects)
- physiology
- Methods for diagnostics
- tuning fork tests
- hearing threshold
- audiometry suprathreshold
- audiometry tympanometry
- Otoacoustic emissions
Properties of healthy hearing and basic sound measurements
- Basics of sound perception and associated measured variables
- Sound intensity, sound pressure and perceivable differences
- Pitch, frequency and frequency groups
- Temporal Effects of Hearing masking / concealment Frequency and time weighting
- Spatial Hearing
- basic terms
- spatial hearing of a sound source
- spatial hearing of multiple sound sources
- Nonlinear Effects
Sound quality and psychoacoustic parameters
- Definitions: From sound to noise loudness
- Loudness of stationary noises: Zwicker method (loudness impression, narrowband and broadband noises, masking, example)
- Loudness of transient sounds
- Other loudness rating methods: Stevens, Kryter, noise rating
- sharpness
- Tonality (sound quality) and tonality (tone allowance)
- amplitude modulation,fluctuation strength F, roughness R
- timbre, euphony and annoyance sound design Aurally sound measurement and evaluation listening tests Approach and methods in sound design Example: Motor vehicle noise / NVH
Sound design (e.g. corporate design, audio branding, soundscapes, ...)
- Aurally sound measurement and evaluation
- listening tests
- Approach and methods in sound design
- Example: Motor vehicle noise / NVH
- Sound design (e.g. corporate design, audio branding, soundscapes, ...)